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Núna langar mig að búa til tölvuleiki
Hardcover, 480 pages
Czech language
Published 2024 by Kontrast.
Jednoho mrazivého prosincového odpoledne vystoupí Sam Masur z metra nedaleko Harvardu a na přelidněném nástupišti zahlédne kamarádku z dětství, Sadie Greenovou. Zavolá na ni, ona předstírá, že ho neslyší, ale pak se přeci jen ohlédne a hra může začít. Sadie se Samem záhy vytvoří tvůrčí tandem, jenž změní dějiny videoher. Následují tři dekády plné přátelství a rivality, slávy a umění, štěstí a zrady, úspěchů a tragédie.
Přestože ve vlastních životech čelí nespravedlnostem, postižením a vztahovým přešlapům, ve svých videohrách vytvářejí světy, v nichž postavy překonávají překážky a dosahují vysněných cílů. A když se to nepovede, mohou daný level jednoduše restartovat.
Zítra a zítra, zítra, zítra, zítra je příběh o představivosti, slunných i stinných stránkách přátelství, dokonalých i nedokonalých světech a o videohrách.
Núna langar mig að búa til tölvuleiki
This book ticks all the boxes for me. It's not only about game development and unrequited / platonic love, it touches on so many things. Honestly couldn't put it down, for good reasons. I kept raving about it for days after finishing it, still think about it sometimes. Could have done without the communication issues creating unnecessary drama – they made the characters feel really frustrating at times, but those are the flaws they come with, I guess.
Feel like everyone I know read this book last year - so I'm a little behind the curve - but finally I got around to see what all the hype is about.
I really enjoyed it. Having been a big gamer as a kid a still somewhat now, it all felt super real to me.
The characters were beautifully drawn, fully realised, deep and complex people.
There were a couple or irks I had (someone got word-of-the-day toilet paper for Christmas eh?) but nothing that stopped me having a great time with this book.
It was ok, some cute moments but a bit vacuous.
I had lots of fun reading Tomorrow, and Tomorrow, and Tomorrow, like a great video game with an engaging story, but there were just a few, crucial moments in the book that left me unsatisfied.
One of it's central theme, about the eternal cycle of life giving us chances to start, fail, and start again, maybe to succeed this time, like someone playing a video game, is fun, and the parallels with players on a stage (hence the quote from Shakespeare as the title) and another layer of reflection on the other theme, the role games can play in our lives.
I liked the characters but sometimes found them inauthentic, acting in ways to make a point or progress the plot, and not necessarily true to who I thought they were. Ultimately, some key moments in the narrative fell flat, jarring me into disbelief, and breaking the spell. Still a …
I had lots of fun reading Tomorrow, and Tomorrow, and Tomorrow, like a great video game with an engaging story, but there were just a few, crucial moments in the book that left me unsatisfied.
One of it's central theme, about the eternal cycle of life giving us chances to start, fail, and start again, maybe to succeed this time, like someone playing a video game, is fun, and the parallels with players on a stage (hence the quote from Shakespeare as the title) and another layer of reflection on the other theme, the role games can play in our lives.
I liked the characters but sometimes found them inauthentic, acting in ways to make a point or progress the plot, and not necessarily true to who I thought they were. Ultimately, some key moments in the narrative fell flat, jarring me into disbelief, and breaking the spell. Still a good read, but missed a bit of it's lofty, and noble, target.
This is one of those books that attracts you from the very beginning and you can't stop reading (until you realise that you don't want it to end that soon, either!). An interesting and well-written story that follows the successes and failures of its complex characters, driven by their passion for video games and full of lights and shadows. This is a story about gamers, and video games. But it also about life, passion, success and failure but, above all, about human relationships, and lives and worlds that could be but are not. Like a video game with the greatest engine: our imagination. Like a book.
A deep dive into friendship; how it intersects with work and family, etc. Don't worry if you don't play video games. It's just an adjacent theme, and it never gets technical.
It's a good book; just didn't end up thrilling me.
A wonderfully written story about the adult years of growing up, on a backdrop of the intense creative processes of video game design. I want these games to be real. I want to feel the characters expression through their art.
There are books where it’s a novel situation played out through understandable and straightforward characters. And then there are books where you have no idea how someone can keep so many deep actors in their head, you wonder if they were real people. Each character with their own motivations, and perspective. Sometimes I cheered for them. Sometimes I hated them. Always I loved them.
In any case, it’s a beautiful story. Heartbreaking and tragic.
Tomorrow, and Tomorrow, and Tomorrow is a really well written novel. Telling a story of 2 childhood friends, Sam and Sadie, reuniting to develop games together, which eventually launches them into a world of fame, business and opportunities but also hatred, dilemmas and rivalry. The character development of these two, their family and their friends is really superb, it's definitely one of the strongest aspects. There are a lot of references to games of the era and gaming culture in general. The only thing that didn't quite meet my expectations is how the actual process of developing games is a bit unrealistic and often just glossed over. While the first game that the duo makes is explained in detail, the next games just mostly happen in the background while the drama takes the stage, which for me feels like a missed opportunity, even though a typical reader might not be …
Tomorrow, and Tomorrow, and Tomorrow is a really well written novel. Telling a story of 2 childhood friends, Sam and Sadie, reuniting to develop games together, which eventually launches them into a world of fame, business and opportunities but also hatred, dilemmas and rivalry. The character development of these two, their family and their friends is really superb, it's definitely one of the strongest aspects. There are a lot of references to games of the era and gaming culture in general. The only thing that didn't quite meet my expectations is how the actual process of developing games is a bit unrealistic and often just glossed over. While the first game that the duo makes is explained in detail, the next games just mostly happen in the background while the drama takes the stage, which for me feels like a missed opportunity, even though a typical reader might not be interested in that aspect.
There is a beginning and a middle. The end it's up to you.
A book about video games that is never really about video games. A book on people. relationships and how those change through life's stages. Felt like an old soul explaining it all, and had me feeling all those points in my life and remembering from the wonderful descriptions in the books, not of just the doing but the feelings in doing all the mundane and sometimes amazing in living life.
A beautiful story of people doing their best to love another. Just clever enough and just heart-wrenching enough
trying to keep my cool about it but this book fucking destroyed me, it's so good